![]() Some of the kids left Cartman’s gang, Coon and Friends, to start their own organisation, Freedom Pals, because they disagreed over who should get the first film. (As Cartman explains early in the game: “With great power comes great chicks and money.”)īefore the events of Fractured But Whole, however, their superhero group splintered. They’re in it for the money, and their goal is to build up a franchise, through films, TV shows, and a Netflix series. The youth of South Park haven’t donned superhero capes and masks out of a desire to make the world a better place. Yet its charms, as when it riffs on the idea of overly imaginative kids run amok, are impossible to deny. The Fractured But Whole occasionally makes those same stumbles. It is at times poignant and hilarious, and at times tries a bit too hard to be provocative.Ĭritics have slammed the show over the years for using satire not to illuminate issues but to declare that everything sucks. Like the show that inspired it, South Park: The Fractured But Whole is full of contradictions. Nothing in Fractured But Whole lives up to dodging your dad’s massive balls or catching that first glimpse of 8-bit Canada. It’s slicker overall, and with more interesting combat. Like Stick of Truth, The Fractured But Whole is full of beautiful animation, technical issues, and silly banter. More fart jokes, more video game meta gags, more shock humour, more fan service, and more ridiculous premises. Publisher Ubisoft switched to its internal San Francisco studio for The Fractured But Whole, and there are some structural and mechanical differences, but for the most part, this is more of the same. In 2014, developer Obsidian broke new ground with South Park: The Stick of Truth, the first South Park game designed to be an authentic recreation of the show, complete with writing and voice acting by show creators Trey Parker and Matt Stone. And if Kyle’s whiny cousin decides that an attack doesn’t count, then it doesn’t count. You can only move a certain number of spots during combat, unless a car is coming, and everyone has to quickly relocate. If your character walks on them, you’ll actually combust into flames. You can’t cross those red Lego bricks, because the kids declared that they’re lava. The Fractured But Whole‘s best jokes take advantage of its ambiguous reality. It’s never really clear how much of this superhero game is fact and how much is fiction, but that’s the point. And you, selecting between classes like Elementalist and Assassin, can use abilities ranging from the mundane (punching people in the face) to the outlandish (summoning a giant drone) and the supernatural (conjuring a prison of ice). Craig can enrage enemies by flipping them off. Kyle can soar into the sky and shoot laser beams. Whether the children of South Park are waging war against malevolent sixth graders or crooked cops, they are governed by rules that they all agreed upon, with powers they invented. You, playing as a customisable hero with your very own class and origin story, team up with Cartman (The Coon), Kyle (Human Kite), Craig (Super Craig), and a bunch of other kids who go to school by day and fight crime by night.īut they’re playing pretend. This time around, the kids have cynically ditched their swords and spells in favour of a more lucrative genre: superheroes. You walk around town, talk to your favourite characters from the shows, and get into lots of fights. It’s a turn-based RPG with some tactical elements. South Park: The Fractured But Whole, like 2014’s The Stick of Truth before it, is set in a world where the battle system is imaginary. Despite its constant flirtations with hot-button national issues, The Fractured But Whole is about a bunch of kids cracking jokes and playing make-believe. It’s an enjoyable reminder of the game’s stakes.
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